'Everest'an
IMAX film
by
Phil Guidry
The key to successful
journalism (and filmmaking) is being in the right place at the right
time. This is especially true in the case of Everest, the wildly-successful
IMAX documentary of one of the most compelling adventures of the
modern era.
Through ingenuity and
sheer luck - whether their luck is good or bad depends on your perspective
- Greg MacGillivray and his crew set out to film a documentary on
the attempt to reach the summit of Mount Everest, and instead became
eyewitnesses to the most deadly string of events in mountaineering
history. Though the story of this awful May 1996 tragedy, which
claimed the lives of eight people (including famed mountain guide
Rob Hall of New Zealand), has been chronicled worldwide in Jon Krakauers
Into Thin Air, Everest offers a perspective like no other.This film
is immensely powerful, a heartstopping, gutwrenching climb to the
top of the world that spreads before your eyes in exhilarating 70mm
fashion.
The film was written
by longtime Outside editor Tim Cahill and narrated by Academy Award
nominee Liam Neeson, but what sets Everest apart as one of the finest
adventures captured on film is the dazzling, often-dizzying cinematography.
The great Himalayas unfold like brooding sentinels from another
world, and Everest (a sacred place the local Sherpa tribesmen call
"Chomalungma") dominates the scene. In light of all that took place
on this mountain, to see the white tempestuous swirls ripping across
its North Face is bone-chilling.
And even more chilling
is the crews sense of fear and dread when things begin to go horribly
wrong. While the documentary is a study in the lives of the IMAX
team, they are on the scene for the tragedies befalling the other
groups on the mountain on those fateful days. In particular the
story of Hall, one of the most beloved figures in the sport, is
almost painful to watch. When Hall, trapped and dying at 29,000
feet, utters his last words through his walkie-talkie, you want
to turn away, to burst into years but you cannot tear your eyes
from the screen before you.
Continued:
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